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  Topic: players forum????
ravel

Replies: 23
Views: 150594

PostForum: General discussion   Posted: Fri Apr 23, 2010 12:16 pm   Subject: players forum????
Maybe Danny or someone else can figure out a way to make a backup archive? Just in case?Keith

I guess that gsf just copied the site recursively. I dont know how to do that under windows, in unix/l ...
  Topic: Vanhegan extreme Nov. 17
ravel

Replies: 32
Views: 126720

PostForum: Other puzzles   Posted: Thu Nov 20, 2008 11:23 am   Subject: Vanhegan extreme Nov. 17
But I still don't see it in the way it was originally described, as an XYZ transport.
re'born already answered it.

All pincers transport to r8c5.
r5c3=8 => r5c5<>8 => r8c5=8
(This tr ...
  Topic: almost UR? (AUR)
ravel

Replies: 11
Views: 59295

PostForum: Other puzzles   Posted: Thu Nov 20, 2008 9:28 am   Subject: almost UR? (AUR)
Its a nice way to find it, but after all only a part of the path (without the UR) is needed:

(4=5)r4c8-(5)r1c8=(5-8)r1c1=(8)r3c2-(8=4)r4c2;
r4c369<>4, then r4c3=9, r4c6=6
  Topic: Vanhegan extreme Nov. 17
ravel

Replies: 32
Views: 126720

PostForum: Other puzzles   Posted: Wed Nov 19, 2008 9:45 pm   Subject: Vanhegan extreme Nov. 17
Great, natatraj, lol Laughing
  Topic: almost UR? (AUR)
ravel

Replies: 11
Views: 59295

PostForum: Other puzzles   Posted: Wed Nov 19, 2008 9:36 am   Subject: almost UR? (AUR)
I suppose, that the easy it was to spot it, the hard it is to formulate my elimination as an AIC.
In my sloppy notation i would say
r1c6<>79 [i.e. none of them] => r89c6=79 [i.e. a pair] = ...
  Topic: almost UR? (AUR)
ravel

Replies: 11
Views: 59295

PostForum: Other puzzles   Posted: Tue Nov 18, 2008 10:41 am   Subject: almost UR? (AUR)
Yet another way to view the AUR
.---------------------.---------------------.---------------------.
| 6 359 4 | 3589 1 *3579 | 35 2 ^78 |
| 1235 1235 8 | 235 ...
  Topic: Vanhegan Fiendish 11/15
ravel

Replies: 18
Views: 73353

PostForum: Other puzzles   Posted: Sun Nov 16, 2008 10:06 pm   Subject: Vanhegan Fiendish 11/15
Rather, they help to describe how you found the chain.Thats why like a name for them. I find them looking at the 2 bivalue cells with a common number. But i fiind xy-chains, when looking for pincers ...
  Topic: Vanhegan Fiendish 11/15
ravel

Replies: 18
Views: 73353

PostForum: Other puzzles   Posted: Sun Nov 16, 2008 9:57 pm   Subject: Vanhegan Fiendish 11/15
For me its up to Keith to name them for this forum.
I think, more names for the same are no problem, neither overlapping names like skyscraper, turbot fish, ER, finned x-wing and coloring.
But the ...
  Topic: Vanhegan Fiendish 11/15
ravel

Replies: 18
Views: 73353

PostForum: Other puzzles   Posted: Sun Nov 16, 2008 1:08 pm   Subject: Vanhegan Fiendish 11/15
This makes three ways that I've seen to extend an XY-Wing. Just how many ways are there?At least on one forum it would be helpful, when people use the same terms. If a grid is there, its no problem fo ...
  Topic: Posting puzzles
ravel

Replies: 23
Views: 87977

PostForum: Other puzzles   Posted: Fri Nov 14, 2008 11:28 pm   Subject: Posting puzzles
Now, doesn't that remind us of any kind of social interaction ?
Yes, gimmie more Wink
  Topic: Posting puzzles
ravel

Replies: 23
Views: 87977

PostForum: Other puzzles   Posted: Fri Nov 14, 2008 10:02 am   Subject: Posting puzzles
Nice [url=http://nataraj.eluhost.de/fmtsudoku.htm]tool, nataraj.

I had written 3 lines C-code to add the address and the colons to a puzzle. But i only have it available on my linux PC.
  Topic: No XY/XYZ-Wings: Set A Puzzle 13
ravel

Replies: 10
Views: 54465

PostForum: Puzzles by daj   Posted: Thu Nov 06, 2008 4:42 pm   Subject: No XY/XYZ-Wings: Set A Puzzle 13
I don't know if that's what Danny is hinting at.
I see a (half) M-wing there.
  Topic: Sue de Coq training
ravel

Replies: 13
Views: 61047

PostForum: Other puzzles   Posted: Wed Nov 05, 2008 7:42 pm   Subject: Sue de Coq training
Effective is a rather strong term! The SdC only performs more initial eliminations than Norm's continuous loop. In this puzzle, both the SdC and the continuous loop reduce the puzzle to the same grid ...
  Topic: Sue de Coq training
ravel

Replies: 13
Views: 61047

PostForum: Other puzzles   Posted: Wed Nov 05, 2008 9:27 am   Subject: Sue de Coq training
How do these eliminations compare to the Sue de Coq you were trying to avoid?
Very interesting loop near the Sue de Coq cells, where 2 cells are revisited.

However the Sue de Coq eliminations are ...
  Topic: Sue de Coq training
ravel

Replies: 13
Views: 61047

PostForum: Other puzzles   Posted: Tue Nov 04, 2008 9:35 pm   Subject: Sue de Coq training
I didn't touch anything.Oh, they always say it ! Suddenly it (the car, the PC, the elevator, the TV, the parachute) did not work any more. I didn't touch anything. How unbelievable Twisted Evil

Bu ...
  Topic: Sue de Coq training
ravel

Replies: 13
Views: 61047

PostForum: Other puzzles   Posted: Tue Nov 04, 2008 1:06 pm   Subject: Sue de Coq training
In the second finned xy-wing, isn't r9c6 the second pincer (making it an "almost triple") and the fin giving a third one in r2c5 ?
Nice solution anyway.

Here is another example with an e ...
  Topic: Sue de Coq training
ravel

Replies: 13
Views: 61047

PostForum: Other puzzles   Posted: Mon Nov 03, 2008 6:27 pm   Subject: Sue de Coq training
This current game pattern not only has many jellyfish puzzles, but also Sue de Coq's. I seldom look for them (and only find easy ones), but here it is highly recommended. Some examples for Sue de Coq' ...
  Topic: Susume's jellyfish trick
ravel

Replies: 0
Views: 17074

PostForum: Other puzzles   Posted: Mon Nov 03, 2008 2:04 pm   Subject: Susume's jellyfish trick
In the thread susume noticed (some posts down), that in puzzles, where 16 numbers are given in a 4x4 jellyfish pattern, it can be easy to find a jellyfish without pencilmarks.

Since the pattern of ...
  Topic: VH+ by gsf (game 0057)
ravel

Replies: 17
Views: 73419

PostForum: Other puzzles   Posted: Sun Nov 02, 2008 11:07 am   Subject: VH+ by gsf (game 0057)
Nice solutions.

In mine no chains/transports are needed, but a type 6 (?) UR, leading to a type 4 UR, strong links in the 6-cell DP above, and a 2-cell BUG to finish it off.
  Topic: VH+ by gsf (game 0057)
ravel

Replies: 17
Views: 73419

PostForum: Other puzzles   Posted: Sat Nov 01, 2008 11:47 am   Subject: VH+ by gsf (game 0057)
. . 7 8 . . . . .
. 2 . . . 1 6 . .
3 . . . . . . 9 .
9 . . 5 . . . 8 .
. . . . 2 . . . .
. 1 . . . 4 . . 2
. 4 . . . . . . 1
. . 9 3 . . . . .
. . . . . 7 2 . . gsf

Maybe quickly done with ...
 
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