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Nice Endgame

 
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keith



Joined: 19 Sep 2005
Posts: 3355
Location: near Detroit, Michigan, USA

PostPosted: Thu Oct 15, 2009 7:33 pm    Post subject: Nice Endgame Reply with quote

This was interesting - with so few cells to solve, how can the ending be so tough?
Code:
Puzzle: M6421419sh(11)
+-------+-------+-------+
| . . 5 | 4 . . | . 3 8 |
| 7 . . | 6 . 2 | . . . |
| . 6 . | . . . | . . 4 |
+-------+-------+-------+
| . 4 . | . 2 . | . 7 9 |
| . . . | 5 . 7 | . . . |
| 5 2 . | . 8 . | . 4 . |
+-------+-------+-------+
| . . . | . . . | . 6 . |
| 8 . . | 2 . 3 | . . 7 |
| 4 . 9 | . . 5 | 3 . . |
+-------+-------+-------+
Keith
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daj95376



Joined: 23 Aug 2008
Posts: 3854

PostPosted: Thu Oct 15, 2009 8:52 pm    Post subject: Reply with quote

An unusual approach is to use my Templates Reduction approach that I mentioned in the Players' Forums.

Code:
 Blue/Green coloring on <9> shows only two possibilities.
 Amber/Pink coloring on <6> shows only two possibilities.
 <9> can not be Blue because it overlays Amber and Pink cells for <6>.
 r1c2,r3c4,r5c1,r6c6 <> 9
 +---------------------------------------------------------------+
 |  2     B19    5     |  4     7    G19    |  6     3     8     |
 |  7      8     4     |  6     3     2     |  9     5     1     |
 | G139    6     13    | B19    5     8     |  7     2     4     |
 |---------------------+--------------------+--------------------|
 |  36     4     8     |  13    2     16    |  5     7     9     |
 | B1369A G139   13    |  5     4     7     |  2     8     36P   |
 |  5      2     7     | G39    8    B69P   |  1     4     36A   |
 |---------------------+--------------------+--------------------|
 |  13     13    2     |  7     9     4     |  8     6     5     |
 |  8      5     6     |  2     1     3     |  4     9     7     |
 |  4      7     9     |  8     6     5     |  3     1     2     |
 +---------------------------------------------------------------+
 # 21 eliminations remain
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arkietech



Joined: 31 Jul 2008
Posts: 1834
Location: Northwest Arkansas USA

PostPosted: Thu Oct 15, 2009 9:03 pm    Post subject: Reply with quote

I used a long xy-chain and a bug-1
I know the single step answer lies in Row5 col1 13 or the 13 ur but just couldn't see it.
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storm_norm



Joined: 18 Oct 2007
Posts: 1741

PostPosted: Thu Oct 15, 2009 9:42 pm    Post subject: Reply with quote

Code:
.------------------.------------------.------------------.
| 2     19    5    | 4     7     19   | 6     3     8    |
| 7     8     4    | 6     3     2    | 9     5     1    |
|*139   6    *13   | 19    5     8    | 7     2     4    |
:------------------+------------------+------------------:
| 36    4     8    | 13    2     16   | 5     7     9    |
|136-9 *139  *13   | 5     4     7    | 2     8     36   |
| 5     2     7    | 39    8     69   | 1     4     36   |
:------------------+------------------+------------------:
|*13   *13    2    | 7     9     4    | 8     6     5    |
| 8     5     6    | 2     1     3    | 4     9     7    |
| 4     7     9    | 8     6     5    | 3     1     2    |
'------------------'------------------'------------------'

BUGlite {1,3} r357c123
either the 9 in r5c2 or the 9 in r3c1 has to be true to break up the BUG lite pattern.
eliminates the 9 in r5c1

this pattern cannot be allowed to exist or there could be multiple solutions...
Code:
+----------+-------+-------+
| .  .  .  | . . . | . . . |
| .  .  .  | . . . | . . . |
| 13 .  13 | . . . | . . . |
+----------+-------+-------+
| .  .  .  | . . . | . . . |
| .  13 13 | . . . | . . . |
| .  .  .  | . . . | . . . |
+----------+-------+-------+
| 13 13 .  | . . . | . . . |
| .  .  .  | . . . | . . . |
| .  .  .  | . . . | . . . |
+----------+-------+-------+
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keith



Joined: 19 Sep 2005
Posts: 3355
Location: near Detroit, Michigan, USA

PostPosted: Thu Oct 15, 2009 10:07 pm    Post subject: Reply with quote

Norm,

Very nice! I stared at the 13 UR / DP for a long time, and did not see it!

Keith
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storm_norm



Joined: 18 Oct 2007
Posts: 1741

PostPosted: Thu Oct 15, 2009 10:14 pm    Post subject: Reply with quote

Keith,
thank you,
as an encore move...

Code:
.------------------.------------------.------------------.
| 2     19    5    | 4     7     19   | 6     3     8    |
| 7     8     4    | 6     3     2    | 9     5     1    |
|*139   6    *13   |*19    5     8    | 7     2     4    |
:------------------+------------------+------------------:
|-36    4     8    |#13    2     16   | 5     7     9    |
| 1369  139  #13   | 5     4     7    | 2     8     36   |
| 5     2     7    | 39    8     69   | 1     4     36   |
:------------------+------------------+------------------:
|#13    13    2    | 7     9     4    | 8     6     5    |
| 8     5     6    | 2     1     3    | 4     9     7    |
| 4     7     9    | 8     6     5    | 3     1     2    |
'------------------'------------------'------------------'

consider the 1's in row three marked with a star.
regardless which one is true, a 3 at the "#" signs has to be true.
if one of the "#" sign 3's has to be true this eliminates the 3 at r4c1
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tlanglet



Joined: 17 Oct 2007
Posts: 2468
Location: Northern California Foothills

PostPosted: Thu Oct 15, 2009 11:05 pm    Post subject: Reply with quote

I looked and missed Norm's solution, but found a solution using the either of the two UR13.
The first UR13 is in r57c12: either r5c12=9 or r5c1=6. All three conditions imply r5c3=1.
The second UR13 is in r35c13: either r35c1=9 or r5c1=6. All three conditions again imply r5c3=1.

After either UR a BUG+1 forces r5c1=3 to complete the puzzle.

Ted
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tlanglet



Joined: 17 Oct 2007
Posts: 2468
Location: Northern California Foothills

PostPosted: Thu Oct 15, 2009 11:11 pm    Post subject: Reply with quote

storm_norm wrote:
Keith,
thank you,
as an encore move...

Code:
.------------------.------------------.------------------.
| 2     19    5    | 4     7     19   | 6     3     8    |
| 7     8     4    | 6     3     2    | 9     5     1    |
|*139   6    *13   |*19    5     8    | 7     2     4    |
:------------------+------------------+------------------:
|-36    4     8    |#13    2     16   | 5     7     9    |
| 1369  139  #13   | 5     4     7    | 2     8     36   |
| 5     2     7    | 39    8     69   | 1     4     36   |
:------------------+------------------+------------------:
|#13    13    2    | 7     9     4    | 8     6     5    |
| 8     5     6    | 2     1     3    | 4     9     7    |
| 4     7     9    | 8     6     5    | 3     1     2    |
'------------------'------------------'------------------'

consider the 1's in row three marked with a star.
regardless which one is true, a 3 at the "#" signs has to be true.
if one of the "#" sign 3's has to be true this eliminates the 3 at r4c1


So Norm, what do you call this new pattern? How about "Triple W-Wing" or "Integrated Double W-Wing"? "Only once in a lifetime" may also be an appropriate name.

In any case it was a great find. Cool

Ted
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storm_norm



Joined: 18 Oct 2007
Posts: 1741

PostPosted: Thu Oct 15, 2009 11:25 pm    Post subject: Reply with quote

any of the 1's in row 3 false results in a w-wing {1,3} and eliminates the 3 in r4c1. that is how the pattern molded together for me anyways.

you just have to be sure that whichever 1 you count as false can also be shown to give the same result when considered to be true.


Last edited by storm_norm on Thu Oct 15, 2009 11:30 pm; edited 1 time in total
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tlanglet



Joined: 17 Oct 2007
Posts: 2468
Location: Northern California Foothills

PostPosted: Thu Oct 15, 2009 11:28 pm    Post subject: Reply with quote

daj95376 wrote:
An unusual approach is to use my Templates Reduction approach that I mentioned in the Players' Forums.

Code:
 Blue/Green coloring on <9> shows only two possibilities.
 Amber/Pink coloring on <6> shows only two possibilities.
 <9> can not be Blue because it overlays Amber and Pink cells for <6>.
 r1c2,r3c4,r5c1,r6c6 <> 9
 +---------------------------------------------------------------+
 |  2     B19    5     |  4     7    G19    |  6     3     8     |
 |  7      8     4     |  6     3     2     |  9     5     1     |
 | G139    6     13    | B19    5     8     |  7     2     4     |
 |---------------------+--------------------+--------------------|
 |  36     4     8     |  13    2     16    |  5     7     9     |
 | B1369A G139   13    |  5     4     7     |  2     8     36P   |
 |  5      2     7     | G39    8    B69P   |  1     4     36A   |
 |---------------------+--------------------+--------------------|
 |  13     13    2     |  7     9     4     |  8     6     5     |
 |  8      5     6     |  2     1     3     |  4     9     7     |
 |  4      7     9     |  8     6     5     |  3     1     2     |
 +---------------------------------------------------------------+
 # 21 eliminations remain


Danny, I am not aware of this technique you call Templates Reduction. I follow your logic and it is Cool

A link to your post on the Players Forum would be useful. Also, I am not clear what is meant by the comment "Blue/Green coloring on <9> shows only two possibilities. ".

Ted
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keith



Joined: 19 Sep 2005
Posts: 3355
Location: near Detroit, Michigan, USA

PostPosted: Fri Oct 16, 2009 1:03 am    Post subject: Reply with quote

Keith's solution:

(Not that it's anything great.)

After basics:
Code:
+----------------+----------------+----------------+
| 2    19   5    | 4    7    19   | 6    3    8    |
| 7    8    4    | 6    3    2    | 9    5    1    |
| 1-39 6    13@ | 19#  5    8    | 7    2    4    |
+----------------+----------------+----------------+
| 36%  4    8    | 13%  2    16   | 5    7    9    |
| 1369 139  13   | 5    4    7    | 2    8    36   |
| 5    2    7    | 39@  8    69   | 1    4    36   |
+----------------+----------------+----------------+
| 13   13   2    | 7    9    4    | 8    6    5    |
| 8    5    6    | 2    1    3    | 4    9    7    |
| 4    7    9    | 8    6    5    | 3    1    2    |
+----------------+----------------+----------------+

The flightless XY-wing 1-39 with pincers @ and with coloring %, takes out <3> in R3C1:
Code:
+-------------+-------------+-------------+
| 2   19  5   | 4   7   19  | 6   3   8   |
| 7   8   4   | 6   3   2   | 9   5   1   |
| 19# 6   3   | 19# 5   8   | 7   2   4   |
+-------------+-------------+-------------+
|-36  4   8   | 13@ 2   16  | 5   7   9   |
| 369 39  1   | 5   4   7   | 2   8   36  |
| 5   2   7   | 39  8   69  | 1   4   36  |
+-------------+-------------+-------------+
| 13@ 13  2   | 7   9   4   | 8   6   5   |
| 8   5   6   | 2   1   3   | 4   9   7   |
| 4   7   9   | 8   6   5   | 3   1   2   |
+-------------+-------------+-------------+
Ignoring the BUG+1, 13@ are a W-wing taking out <3> in R4C1.

Done. Makes my day!

Keith
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daj95376



Joined: 23 Aug 2008
Posts: 3854

PostPosted: Fri Oct 16, 2009 3:11 am    Post subject: Reply with quote

tlanglet wrote:
Danny, I am not aware of this technique you call Templates Reduction. I follow your logic and it is Cool

A link to your post on the Players Forum would be useful. Also, I am not clear what is meant by the comment "Blue/Green coloring on <9> shows only two possibilities. ".

Hello Ted,

FWIW: It's nice to have an ISP connection again. Hopefully the tech can get it to be more stable. Working out of the city library sucked!

I debated including an external link on this approach, but then decided that just presenting an example was the way to go.

In my original presentation, I didn't call it anything because it was just an observation based on manipulating Templates in a way that I hadn't done previously. Unfortunately, it didn't seem to be practical for manual solvers. Then I realized that it would work for manual solvers in a very limited scenario.

Templates allow a (computer) solver to determine how many different ways the remaining candidates for a value can be arranged without creating a conflict for that value. When there are only two possible arrangements, all of the candidates for a value can be colored using two colors.

If you have two values whose (respective) candidates can be colored using two colors, then you can easily check for a conflict between selecting one color for the first value and the two colors for the second value. I nicknamed this approach Templates Reduction because of how it works in a computer solver.
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storm_norm



Joined: 18 Oct 2007
Posts: 1741

PostPosted: Thu Oct 22, 2009 5:22 pm    Post subject: Reply with quote

tlanglet wrote:
storm_norm wrote:
Keith,
thank you,
as an encore move...

Code:
.------------------.------------------.------------------.
| 2     19    5    | 4     7     19   | 6     3     8    |
| 7     8     4    | 6     3     2    | 9     5     1    |
|*139   6    *13   |*19    5     8    | 7     2     4    |
:------------------+------------------+------------------:
|-36    4     8    |#13    2     16   | 5     7     9    |
| 1369  139  #13   | 5     4     7    | 2     8     36   |
| 5     2     7    | 39    8     69   | 1     4     36   |
:------------------+------------------+------------------:
|#13    13    2    | 7     9     4    | 8     6     5    |
| 8     5     6    | 2     1     3    | 4     9     7    |
| 4     7     9    | 8     6     5    | 3     1     2    |
'------------------'------------------'------------------'

consider the 1's in row three marked with a star.
regardless which one is true, a 3 at the "#" signs has to be true.
if one of the "#" sign 3's has to be true this eliminates the 3 at r4c1


So Norm, what do you call this new pattern? How about "Triple W-Wing" or "Integrated Double W-Wing"? "Only once in a lifetime" may also be an appropriate name.

In any case it was a great find. Cool

Ted


this is probably the simplest and easy to see "finned w-wing"
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